Thats a wrap! My final semester at university has finished, and so has some of the projects I've created alongside it. I've learnt alot these past 3 years about what I've wanted to do for a long time.
Some of these projects (like MetalMania) I will be continuing in my spare time and they will see further development and I will try to complete them and have them released. Other projects like ARIA and D.va Dash I may touch on again. D.va Dash needs to be reworked either again in Construct 2, or Unity, spending more time on it and adding in more features for a more fleshed out game. One major advantage of having the game remade in Unity would be the ability to build it for Android.
Now that MetalMania is no longer an Educational based project, certain things have to be changed, or permission gained for use. Copyrighted material such as the Robot Wars brand can also not be used. Because of this, it is now my goal to reach out and contact the roboteers who own the robots themselves. So far this has been successful (when I receive a response) as previously shown with Jellyfish. Apollo, the 2016 Robot Wars champions have also granted their approval for me to keep Apollo in the game.
The next step of development will be to continue getting permission for the robots seen on the show. Due to robots that competed in the old run of the show being retired or dismantled by now, contact details for them will be hard to access. New robots however have things such as Facebook and Twitter pages, and there are a large amount of roboteers on Reddit too, making them much easier to contact. For older robots I cannot get permission to use, I plan to create similar robots that do not infringe negatively on anybody's property.
All copyrighted branding also will be removed and changed. I have lots of game mode ideas I wish to implement, as well as plenty more robots to add. Feedback has been positive and I am considering setting up a Patreon for my work, as I have had a few people ask me if I have one.
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