Wednesday, 22 February 2017

Robot Combat Game Update!

We recently started a portfolio module at university and we have been tasked with creating a game to show off our skills and 'hireability'. I had two options 1: Was to make a successor to my 2D platform game Dsyphoria, with similar themeing and art style. 2: Was to pitch my Robot Wars Game to my tutor and get the go ahead for it (despite it being in development anyway)

I sketched out some ideas for a game called 'Holly is Lost' which is about a girl trapped in her dreams and nightmares, who she has to fight and explore the lands of her minds creation and wake up. Visually I took alot of inspiration from Tim Burton and games such as Don't Starve, Binding of Issac and Limbo. I was worried about how I could keep things artistically  consistent however and still produce a game with fun gameplay. 2D animation is not my fotay and I feel my 3D art is much better than my 2D sketches.




Due to this, I felt like despite me liking my idea it wouldn't be the best option and therefore I pitched my Robots to my tutor and he approved my decision! I'm glad I'll be able to actually work on this project as part of my uni work and not feel guilty devoting more time to it like I want too! I'll continue to post updates and document the development here as normal!


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