In my game the player can pick a robot and then go up against Shunt in the sumo arena to attempt to do just that! Shunts AI will turn and face the player, moving towards them in an effort to push them off itself. Survive the 60 second or get him out and you win! there are problems with how the AI works however, as Shunt is trying to be exactly where the player bot is, if he gets ontop of you, he will sit and spin, with nowhere else to go and not pushing the player around like he should be. There are also a few issues with collision and the robots weapons. These can cause Shunt to jitter around, and flip and collide in all sorts of manners he shouldn't be.
Due to this issues I've decided not to make another playable build just yet, and will try and come up with a solution while working on other modes in the mean time, Shunts model itself isn't finished or textured either. Sumo Basho itself works as intended though, its literally Shunts AI that needs working on. I will start work on another playable mode that hopefully will get released as a build when I have the time, as my final university semester starts soon, and no doubt I will be extremely busy!
In the meantime, please enjoy these screenshots of the newest robots I have created! They will be playable in all modes, and of course, I hope to add many many more yet to come!
Panic Attack |
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